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免费为定制建站用户网站Logo、Banner(可选flash动画)和ico图标制作;田响建站所制作的网页程序,一律免设计费;经测试验收的巳有功能项目,交付使用后一年内,任何功能性问题的不稳定,一律负责修复、修正.[2012-5-8 21:52:11]
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1:
九方格单人版
<script LANGUAGE="JavaScript"> <!-- Begin step = 0; diff=3; function clear_all(form) { step = 0; for (i=0;i<9; ++i) { position="a"+i; form[position].value=""; } } function clickit(field) { if (step == -1) {alert("重玩一局"); return;} position=field.name.substring(1,2,1); position = 'a'+position; if (field.form[position].value !="") {alert("不能这样走,有没搞错!"); return;} field.form[position].value="X"; if (eval_pos(field.form)) { field.form.output.value="你胜了!"; step = -1; return; } position=get_move(field.form); field.form.output.value='我下在' + position.substring(1,2,1)+'位'; if (position=="") { field.form.output.value="黄了"; step = -1; return; } field.form[position].value="O"; if (eval_pos(field.form)) { field.form.output.value="真没用,再来一局!"; step = -1; } } function eval_pos(form) { if ((form.a0.value!="" && form.a0.value==form.a3.value && form.a0.value==form.a6.value)|| (form.a0.value!="" && form.a0.value==form.a1.value && form.a0.value==form.a2.value) || (form.a0.value!="" && form.a0.value==form.a4.value && form.a0.value==form.a8.value) || (form.a1.value!="" && form.a1.value==form.a4.value && form.a1.value==form.a7.value) || (form.a2.value!="" && form.a2.value==form.a5.value && form.a2.value==form.a8.value) || (form.a2.value!="" && form.a2.value==form.a4.value && form.a2.value==form.a6.value) || (form.a3.value!="" && form.a3.value==form.a4.value && form.a3.value==form.a5.value) || (form.a6.value!="" && form.a6.value==form.a7.value && form.a6.value==form.a8.value)) return true; else return false; } function f(a) { if (a == "") return "."; else return a; } function comp_move(form,player,weight,depth) { var cost; var bestcost=-2; var position; var newplayer; if (player=="X") newplayer="O"; else newplayer="X"; if (depth==diff) return 0; if (eval_pos(form)) return 1; for (var i=0; i<9; ++i) { position='a'+i; if (form[position].value != "") continue; form[position].value=player; cost = comp_move(form,newplayer, -weight, depth+1); if (cost > bestcost) { bestcost=cost; if (cost==1) i=9; } form[position].value=""; } if (bestcost==-2) bestcost=0; return(-bestcost); } function get_move(form) { var cost; var bestcost=-2; bestmove=""; if (step++ == 0) if (form.a4.value=="") return "a4"; else if (form.a0.value=="") return "a0"; for (var i=0; i<9; ++i) { localposition='a'+i; if (form[localposition].value != "") continue; form[localposition].value="O"; cost=comp_move(form,"X", -1, 0); if (cost > bestcost) { if (cost==1) i=9; bestmove=localposition; bestcost=cost; } form[localposition].value=""; } return bestmove; } function complain(field) { field.form.output.focus(); alert("不能直接在输入框内按,要点按钮才行。"); } // End --> </script> <font color="red"> <p align="center">九方格</font> </p> <form> <p><input SIZE="2" NAME="a0" OnFocus="complain(this)"> <input TYPE="button" NAME="b0" OnClick="clickit(this)"> <input SIZE="2" NAME="a1" OnFocus="complain(this)"> <input TYPE="button" NAME="b1" OnClick="clickit(this)"> <input SIZE="2" NAME="a2" OnFocus="complain(this)"> <input TYPE="button" NAME="b2" OnClick="clickit(this)"> <br> <input SIZE="2" NAME="a3" OnFocus="complain(this)"> <input TYPE="button" NAME="b3" OnClick="clickit(this)"> <input SIZE="2" NAME="a4" OnFocus="complain(this)"> <input TYPE="button" NAME="b4" OnClick="clickit(this)"> <input SIZE="2" NAME="a5" OnFocus="complain(this)"> <input TYPE="button" NAME="b5" OnClick="clickit(this)"> <br> <input SIZE="2" NAME="a6" OnFocus="complain(this)"> <input TYPE="button" NAME="b6" OnClick="clickit(this)"> <input SIZE="2" NAME="a7" OnFocus="complain(this)"> <input TYPE="button" NAME="b7" OnClick="clickit(this)"> <input SIZE="2" NAME="a8" OnFocus="complain(this)"> <input TYPE="button" NAME="b8" OnClick="clickit(this)"> <br> <br> 现场解说: <input NAME="output" TYPE="text" size="20"><br> 选择难度: <select NAME="difficulty" OnChange="diff=form.difficulty[form.difficulty.selectedIndex].value;" size="1"> <option VALUE="1"> 最简 </option> <option VALUE="2"> 容易 </option> <option VALUE="3" SELECTED> 中等 </option> <option VALUE="4"> 难 (可能时间要长些) </option> </select> <br> <input TYPE="button" VALUE="计算机先走" OnClick=" if (!step++) this.form.a4.value='O';"> <br> <input TYPE="reset" VALUE="重启" OnClick="clear_all(this.form)"> </p> </form>
2:
九方格双人版
<script name="JavaScript"> function variables(){ t = 1; change = 1; empty1 = -1; empty2 = -1; empty3 = -1; empty4 = -1; empty5 = -1; empty6 = -1; empty7 = -1; empty8 = -1; empty9 = -1; return; whogoesnow = "轮到:玩家一" } function win(){ if (empty1==empty2 && empty2==empty3 && empty3==0 || empty4==empty5 && empty5==empty6 && empty6==0 || empty7==empty8 && empty8==empty9 && empty9==0 || empty1==empty4 && empty4==empty7 && empty7==0 || empty2==empty5 && empty5==empty8 && empty8==0 || empty3==empty6 && empty6==empty9 && empty9==0 || empty1==empty5 && empty5==empty9 && empty9==0 || empty3==empty5 && empty5==empty7 && empty7==0 ){ alert ("玩家二,你嬴了!!!"); history.go(0) } if (empty1==empty2 && empty2==empty3 && empty3==1 || empty4==empty5 && empty5==empty6 && empty6==1 || empty7==empty8 && empty8==empty9 && empty9==1 || empty1==empty4 && empty4==empty7 && empty7==1 || empty2==empty5 && empty5==empty8 && empty8==1 || empty3==empty6 && empty6==empty9 && empty9==1 || empty1==empty5 && empty5==empty9 && empty9==1 || empty3==empty5 && empty5==empty7 && empty7==1 ){ alert ("玩家一,你嬴了!!!"); history.go(0) } } function turnchange(t){ if (change == 1) { if (t == 0){ t = 1; whogoesnow = "轮到:玩家" + '一' } else { t = 0; whogoesnow = "轮到:玩家" + '二' } } else { t = t; } change = 1 return (t); } function changing(clicked){ if (clicked == 1){ spot = empty1 ;} if (clicked == 2){ spot = empty2 ;} if (clicked == 3){ spot = empty3 ;} if (clicked == 4){ spot = empty4 ;} if (clicked == 5){ spot = empty5 ;} if (clicked == 6){ spot = empty6 ;} if (clicked == 7){ spot = empty7 ;} if (clicked == 8){ spot = empty8 ;} if (clicked == 9){ spot = empty9 ;} if (spot == -1){ if (t == 0){ xo = " O " ; spot = 0 } else { xo = " X " ; spot = 1 } if (clicked == 1){ empty1 = spot;} if (clicked == 2){ empty2 = spot ;} if (clicked == 3){ empty3 = spot ;} if (clicked == 4){ empty4 = spot ;} if (clicked == 5){ empty5 = spot ;} if (clicked == 6){ empty6 = spot ;} if (clicked == 7){ empty7 = spot ;} if (clicked == 8){ empty8 = spot ;} if (clicked == 9){ empty9 = spot ;} } else { if (spot == 0){ xo = " O ";} if (spot == 1){ xo = " X ";} change = 0 } return (xo) ; } function change_b1(form){ clicked = 1; changing(clicked) ; t = turnchange(t) ; form.b1.value = xo; form.whoseturn.value = whogoesnow win(); return; } function change_b2(form){ clicked = 2; changing(clicked) ; form.b2.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b3(form){ clicked = 3; changing(clicked) ; form.b3.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b4(form){ clicked = 4; changing(clicked) ; form.b4.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b5(form){ clicked = 5; changing(clicked) ; form.b5.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b6(form){ clicked = 6; changing(clicked) ; form.b6.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b7(form){ clicked = 7; changing(clicked) ; form.b7.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b8(form){ clicked = 8; changing(clicked) ; form.b8.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } function change_b9(form){ clicked = 9; changing(clicked) ; form.b9.value = xo; t = turnchange(t) ; form.whoseturn.value = whogoesnow win(); return; } </script> <script name="JavaScript"> variables(); </script> <font color="red"> <p align="center">九方格双人版</font> </p> <form> <p><input type="button" name="whoseturn" value="轮到: 玩家一"> <br> <br> <br> <br> </p> <table> <tr> <td><input type="button" name="b1" value=" " onClick="change_b1(this.form)"> </td> <td><input type="button" name="b2" value=" " onClick="change_b2(this.form)"> </td> <td><input type="button" name="b3" value=" " onClick="change_b3(this.form)"> </td> </tr> <tr> <td><input type="button" name="b4" value=" " onClick="change_b4(this.form)"> </td> <td><input type="button" name="b5" value=" " onClick="change_b5(this.form)"> </td> <td><input type="button" name="b6" value=" " onClick="change_b6(this.form)"> </td> </tr> <tr> <td><input type="button" name="b7" value=" " onClick="change_b7(this.form)"> </td> <td><input type="button" name="b8" value=" " onClick="change_b8(this.form)"> </td> <td><input type="button" name="b9" value=" " onClick="change_b9(this.form)"> </td> </tr> </table> <p><br> <br> <br> <input TYPE="button" VALUE="新游戏" onClick="history.go(0)"> </p> </form>
3:
产生随机数
<SCRIPT LANGUAGE="JavaScript"> <!-- Begin function numbers() { var nummenu = document.lotto.numbercount; var numbercount = nummenu.options[nummenu.selectedIndex].value*1; var maxnumbers = document.lotto.maxnum.value*1; if (numbercount > maxnumbers) { alert("Be sure to select a max lottery number value!"); } else { var ok = 1; r = new Array (numbercount); for (var i = 1; i <= numbercount; i++) { r[i] = Math.round(Math.random() * (maxnumbers-1))+1; } for (var i = numbercount; i >= 1; i--) { for (var j = numbercount; j >= 1; j--) { if ((i != j) && (r[i] == r[j])) ok = 0; } } if (ok) { var output = ""; for (var k = 1; k <= numbercount; k++) { output += "Number " + k + " = " + r[k] + "\n"; } document.lotto.results.value = output; } else numbers(); } } // End --> </script> <form name="lotto"> <table width=100% border=0> <tr> <td align=center>产生数字个数 <select name="numbercount"> <option value="1">1 <option value="2">2 <option value="3">3 <option value="4">4 <option value="5">5 <option value="6" selected>6 <option value="7">7 <option value="8">8 <option value="9">9 <option value="10">10 </select> 产生数字范围<input type=text name=maxnum value="49" size=2 maxlength=2> <input type=button value="产生随机数" onClick="numbers()"> <p> <textarea name="results" rows=11 cols=15></textarea> </td> </tr> </table> </form>
4:
剪子、石头、布
<body> <SCRIPT LANGUAGE="JavaScript"> function playGame(choice) { with (document.game) { comp = Math.round((Math.random() * 2) + 1); var choicename; if (comp == 1) choicename = "石头"; if (comp == 2) choicename = "布"; if (comp == 3) choicename = "剪子"; msg.value = '计算机选择的是 ' + choicename + '; '; switch(choice) { case 1 : if (comp == 1) { draw.value++; msg.value += '平局.'; break; } if (comp == 2) { loss.value++; msg.value += '你输了!'; break; } if (comp == 3) { win.value++; msg.value += '你赢了!'; break; } case 2 : if (comp == 1) { win.value++; msg.value += '你赢了!'; break; } if (comp == 2) { draw.value++; msg.value += '平局.'; break; } if (comp == 3) { loss.value++; msg.value += '你输了!'; break; } case 3 : if (comp == 1) { loss.value++; msg.value += '你输了!'; break; } if (comp == 2) { win.value++; msg.value += '你赢了!'; break; } if (comp == 3) { draw.value++; msg.value += '平局.'; break; } } msg.value += ' 再来!'; } } </script> <center> <form name=game> <table border=1 cellpadding=5> <tr> <td align=center>您的选择</td> <td align=center><a href="javascript:void(0);" onClick="playGame(1);"><img src="../img/rock.gif" width=29 height=23 border=0></a></td> <td align=center><a href="javascript:void(0);" onClick="playGame(2);"><img src="../img/paper.gif" width=29 height=23 border=0></a></td> <td align=center><a href="javascript:void(0);" onClick="playGame(3);"><img src="../img/scissors.gif" width=29 height=23 border=0></a></td> </tr> <tr> <td colspan=4 align=center><input type=text name=msg size=45></td> </tr> <tr> <td colspan=4 align=center> <input type=text name=win readonly value="0" size="2"> 赢 <input type=text name=loss readonly value="0" size="2"> 输 <input type=text name=draw readonly value="0" size="2"> 平 </td> </tr> </table> </form> 点击相应图标开始比赛 </center> </body>
5:
弹子游戏
<body bgcolor="#000000" text="#FFFFFF"> <script language="JavaScript"> <!-- amount=9; ss=27; if (document.layers)PaddleHeight=window.innerHeight-15; else if (document.all)PaddleHeight=document.body.clientHeight-15; ypos=PaddleHeight-20; xpos=10; verticalbounce=0; horizontalbounce=0; degree = 315; speed=20; X=0; BufferY=-20; BufferX=-20; if (document.layers){ document.write('<layer name=npaddle top='+PaddleHeight+' left=0 height=2 width=140 bgcolor=#00ff00"></layer>'); window.captureEvents(Event.MOUSEMOVE); function MoveHandler(evnt){ X = evnt.pageX-70; document.npaddle.left=X; } window.onMouseMove = MoveHandler; document.write("<layer name=ball top=0 left=0 height=20 width=20 bgcolor=#ffff00></layer>"); a=-32; apos=new Array(); for (i = 0; i < amount; i++) { apos[i] = a+=62; document.write('<layer name=naBox'+i+' top=33 left='+apos[i]+' height=60 width=60 bgcolor=#0000ff></layer>'); document.write('<layer name=nbBox'+i+' top=95 left='+apos[i]+' height=60 width=60 bgcolor=#5555ff></layer>'); document.write('<layer name=ncBox'+i+' top=157 left='+apos[i]+' height=60 width=60 bgcolor=#00aaff></layer>'); } //alert(document.layers['naBox'+4].left) document.write('<layer name=nsb top=1 left=621 height='+(window.innerHeight-1)+' width='+(window.innerWidth-621)+' bgcolor=#FFFF00">' +'<center><font face="Comic Sans MS" size=6 color=#ff0000>Break out</font></center><p>' +'<center><layer name=nsc></layer><br><br><br><layer name=re></layer></center></layer>'); } else if (document.all){ document.body.style.cssText="overflow-x:hidden;overflow-y:scroll" document.write('<span id="paddle" style="position:absolute;top:'+PaddleHeight+';left:0px;font-size:2px;height:2px;width:140px;background:#00ff00"></span>'); function Follow(){ X=event.x-70; document.all.paddle.style.pixelLeft=X; } window.document.onmousemove = Follow; document.write("<div id='pOiNtErS' style='position:absolute;top:0px;left:0px'>" +"<div id='me' style='position:relative;top:0px;left:0px'>" +"<div style='position:absolute;top:0px;left:0px;height:20px;width:20px;background:#ffff00'></div>" +"</div>" +"</div>") a=-32; apos=new Array(); for (i = 0; i < amount; i++) { apos[i] = a+=62; document.write('<div id=aBox style="position:absolute;top:33px;left:'+apos[i]+'; height:60px; width:60px;background:#0000ff"></div>'); document.write('<div id=bBox style="position:absolute;top:95px;left:'+apos[i]+'; height:60px; width:60px;background:#5555ff"></div>'); document.write('<div id=cBox style="position:absolute;top:157px;left:'+apos[i]+';height:60px; width:60px;background:#00aaff"></div>'); } document.write('<div id=sb style="position:absolute;top:1px;left:621px; height:'+(document.body.clientHeight-1)+';width:'+(document.body.clientWidth-621)+';font-family:Comic Sans MS;font-size:20px;color:#ff0000;background:#FFFF00">' +'<center>敲砖头游戏<p><table width=90% border=0><tr align=center><td width=70%><font face="Comic Sans MS" size=2 color=#ff0000>加油呀,还剩下砖头数为</font></td><td><div id=sc style="position:relative"></div></td></tr><tr align=center><td height=100 valign=bottom colspan=2>' +'<div id=esc style="position:relative"></div></td></tr></table></center></div>'); } function MoveIt(){ y = Math.round(speed*Math.sin(degree*Math.PI/180)); x = Math.round(speed*Math.cos(degree*Math.PI/180)); xpos+=x ypos+=y verticalbounce=180-degree; horizontalbounce=0-degree; T=setTimeout('MoveIt()',10); if (document.layers){ var npy=document.npaddle.top; var npx=document.npaddle.left; if ((ypos+speed >= npy) && (xpos+speed >= npx) && (xpos+speed <= npx+20)) degree=225; if ((ypos+speed >= npy) && (xpos+speed >= npx+20) && (xpos+speed <= npx+40)) degree=240; if ((ypos+speed >= npy) && (xpos+speed >= npx+40) && (xpos+speed <= npx+60)) degree=255; if ((ypos+speed >= npy) && (xpos+speed >= npx+60) && (xpos <= npx+80)) degree=270; if ((ypos+speed >= npy) && (xpos >= npx+80) && (xpos <= npx+100)) degree=285; if ((ypos+speed >= npy) && (xpos >= npx+100) && (xpos <= npx+120)) degree=300; if ((ypos+speed >= npy) && (xpos >= npx+120) && (xpos <= npx+140)) degree=315; if ((xpos+speed > document.nsb.left) || (xpos < 0)) degree = verticalbounce; if (ypos < 0)degree=horizontalbounce; if ((xpos < 0) && (ypos < 0)) degree = 45; if ((xpos+speed > document.nsb.left) && (ypos < 0)) degree = 135; for (i = 0; i < amount; i++) { if ((ypos+20 >= document.layers['naBox'+i].top) && (ypos <= document.layers['naBox'+i].top+60) && (xpos+20 >= document.layers['naBox'+i].left) && (xpos <= document.layers['naBox'+i].left+60) && (document.layers['naBox'+i].visibility !='hide')) {degree=horizontalbounce;document.layers['naBox'+i].visibility='hide';ss-=1} if ((ypos+20 >= document.layers['nbBox'+i].top) && (ypos <= document.layers['nbBox'+i].top+60) && (xpos+20 >= document.layers['nbBox'+i].left) && (xpos <= document.layers['nbBox'+i].left+60) && (document.layers['nbBox'+i].visibility !='hide')) {degree=horizontalbounce;document.layers['nbBox'+i].visibility='hide';ss-=1} if ((ypos+20 >= document.layers['ncBox'+i].top) && (ypos <= document.layers['ncBox'+i].top+60) && (xpos+20 >= document.layers['ncBox'+i].left) && (xpos <= document.layers['ncBox'+i].left+60) && (document.layers['ncBox'+i].visibility !='hide')) {degree=horizontalbounce;document.layers['ncBox'+i].visibility='hide';ss-=1} } document.layers.nsb.document.layers.nsc.document.open(); document.layers.nsb.document.layers.nsc.document.write('<center><font face="Comic Sans MS" size=3 color=#ff0000>Blocks Left '+ss+'</font></center>'); document.layers.nsb.document.layers.nsc.document.close(); if (ss==0) { clearTimeout(T); document.layers.nsb.document.layers.re.document.open(); document.layers.nsb.document.layers.re.document.write('<center><font face="Comic Sans MS" size=3 color=#ff0000>You Win</font><form><input type=button value="Restart" onClick="window.location.reload()"></form></center>'); document.layers.nsb.document.layers.re.document.close(); } if (ypos >= document.npaddle.top) { clearTimeout(T); document.layers.nsb.document.layers.re.document.open(); document.layers.nsb.document.layers.re.document.write('<center><font face="Comic Sans MS" size=3 color=#ff0000>You Lose</font><form><input type=button value="Restart" onClick="window.location.reload()"></form></center>'); document.layers.nsb.document.layers.re.document.close(); } document.ball.top=ypos; document.ball.left=xpos; } else if (document.all){ var py=document.all.paddle.style.pixelTop; var px=document.all.paddle.style.pixelLeft; if ((ypos+speed >= py) && (xpos+speed >= px) && (xpos+speed <= px+20)) degree=225; if ((ypos+speed >= py) && (xpos+speed >= px+20) && (xpos+speed <= px+40)) degree=240; if ((ypos+speed >= py) && (xpos+speed >= px+40) && (xpos+speed <= px+60)) degree=255; if ((ypos+speed >= py) && (xpos+speed >= px+60) && (xpos <= px+80)) degree=270; if ((ypos+speed >= py) && (xpos >= px+80) && (xpos <= px+100)) degree=285; if ((ypos+speed >= py) && (xpos >= px+100) && (xpos <= px+120)) degree=300; if ((ypos+speed >= py) && (xpos >= px+120) && (xpos <= px+140)) degree=315; if ((xpos+speed > document.all.sb.style.pixelLeft) || (xpos < 0)) degree = verticalbounce; if (ypos < 0)degree=horizontalbounce; if ((xpos < 0) && (ypos < 0)) degree = 45; if ((xpos+speed > document.all.sb.style.pixelLeft) && (ypos < 0)) degree = 135; for (i = 0; i < amount; i++) { var aie=document.all.aBox,taie=document.all.aBox[i].style.pixelTop,laie=document.all.aBox[i].style.pixelLeft; var bie=document.all.bBox,tbie=document.all.bBox[i].style.pixelTop,lbie=document.all.bBox[i].style.pixelLeft; var cie=document.all.cBox,tcie=document.all.cBox[i].style.pixelTop,lcie=document.all.cBox[i].style.pixelLeft; if ((ypos+20 >= taie) && (ypos <= taie+60) && (xpos+20 >= laie) && (xpos <= laie+60) && (aie[i].style.visibility !='hidden')) {degree=horizontalbounce;aie[i].style.visibility='hidden';ss-=1} if ((ypos+20 >= tbie) && (ypos <= tbie+60) && (xpos+20 >= lbie) && (xpos <= lbie+60) && (bie[i].style.visibility !='hidden')) {degree=horizontalbounce;bie[i].style.visibility='hidden';ss-=1} if ((ypos+20 >= tcie) && (ypos <= tcie+60) && (xpos+20 >= lcie) && (xpos <= lcie+60) && (cie[i].style.visibility !='hidden')) {degree=horizontalbounce;cie[i].style.visibility='hidden';ss-=1} } document.all.sc.innerHTML='<font face="Comic Sans MS" size=3 color=#ff0000>'+ss+'</font>'; if (ss==0){clearTimeout(T);document.all.esc.innerHTML='<font face="Comic Sans MS" size=3 color=#ff0000>敲砖头</font><form><input type=button value="按此游戏开始" onClick="window.location.reload()"></form>'} if (ypos >= document.all.paddle.style.pixelTop) {clearTimeout(T);document.all.esc.innerHTML='<font face="Comic Sans MS" size=3 color=#ff0000>块</font><form><input type=button value="按此游戏开始" onClick="window.location.reload()"></form>'} pOiNtErS.all.me.all[0].style.top=ypos+document.body.scrollTop; pOiNtErS.all.me.all[0].style.left=xpos+document.body.scrollLeft; } }//end function if (document.layers||document.all){ window.onresize = new Function("window.location.reload()"); MoveIt(); } //--> </script>
6:
拼图游戏
<body> <SCRIPT LANGUAGE="JavaScript"> var blank_pos = 16, count = 0, pos = new Array(), nam = new Array(); pos[1] = 7; pos[2] = 10; pos[3] = 14; pos[4] = 9; pos[5] = 12; pos[6] = 2; pos[7] = 13; pos[8] = 1; pos[9] = 8; pos[10] = 5; pos[11] = 4; pos[12] = 6; pos[13] = 3; pos[14] = 11; pos[15] = 15; function start() { nam[1] = L1.style; nam[2] = L2.style; nam[3] = L3.style; nam[4] = L4.style; nam[5] = L5.style; nam[6] = L6.style; nam[7] = L7.style; nam[8] = L8.style; nam[9] = L9.style; nam[10] = L10.style; nam[11] = L11.style; nam[12] = L12.style; nam[13] = L13.style; nam[14] = L14.style; nam[15] = L15.style; document.onkeydown = keyDown; } function keyDown() { var ieKey = event.keyCode; if (ieKey == 38) { if (blank_pos < 13) { count=blank_pos + 4; X = fun(count); Z = (parseInt(nam[X].top)); nam[X].top = Z - 52; Q = pos[X]; pos[X] = blank_pos; blank_pos = Q; } } else if (ieKey == 40) { if (blank_pos > 4) { count = blank_pos - 4; X = fun(count); Z = (parseInt(nam[X].top)); nam[X].top = Z + 52; Q = pos[X]; pos[X] = blank_pos; blank_pos = Q; } } else if (ieKey == 37) { r = blank_pos % 4 if (r == 0) { } else { count = blank_pos + 1; X = fun(count); Z = (parseInt(nam[X].left)); nam[X].left = Z - 52; Q = pos[X]; pos[X] = blank_pos; blank_pos = Q; } } else if (ieKey == 39) { ch = blank_pos + 3; r = ch % 4; if (r == 0) { } else { count = blank_pos - 1; X = fun(count); Z = (parseInt(nam[X].left)); nam[X].left = Z + 52; Q = pos[X]; pos[X] = blank_pos; blank_pos = Q; } } else { alert("请用上下左右键来玩此游戏"); } A = false; b = 0; for (i = 1; i < 16; i++) { b++; if (pos[i] == b) { A = true; } else { A = false; break; } } if (A)alert("CONGRATULATIONS"); } function fun(count) { for (var i = 1; i < 16; i++) { if (pos[i] == count) { var X = i; } } return X; } </script> </head> <body onLoad="start()"> 请用上下左右键来控制方格移动 <div ID="L8" STYLE="position:absolute; left:202px; top:302px; width:50px; height:50px; background-color:green;"> <br><b><center>8</center> </div> <div ID="L6" STYLE="position:absolute; left:254px;top:302px; width:50px; height:50px; background-color:green;"> <br><b><center>6</center> </div> <div ID="L13" STYLE="position:absolute; left:306px;top:302px; width:50px; height:50px; background-color:green;"> <br><b><center>13</center> </div> <div ID="L11" STYLE="position:absolute; left:358px;top:302px; width:50px; height:50px; background-color:green;"> <br><b><center>11</center> </div> <div ID="L10" STYLE="position:absolute; left:202px; top:354px; width:50px; height:50px; background-color:green;"> <br><b><center>10</center> </div> <div ID="L12" STYLE="position:absolute; left:254px;top:354px; width:50px; height:50px; background-color:green;"> <br><b><center>12</center> </div> <div ID="L1" STYLE="position:absolute; left:306px;top:354px; width:50px; height:50px; background-color:green;"> <br><b><center>1</center> </div> <div ID="L9" STYLE="position:absolute; left:358px;top:354px; width:50px; height:50px; background-color:green;"> <br><b><center>9</center> </div> <div ID="L4" STYLE="position:absolute; left:202px; top:406px; width:50px; height:50px; background-color:green;"> <br><b><center>4</center> </div> <div ID="L2" STYLE="position:absolute; left:254px;top:406px; width:50px; height:50px; background-color:green;"> <br><b><center>2</center> </div> <div ID="L14" STYLE="position:absolute; left:306px;top:406px; width:50px; height:50px; background-color:green;"> <br><b><center>14</center> </div> <div ID="L5" STYLE="position:absolute; left:358px;top:406px; width:50px; height:50px; background-color:green;"> <br><b><center>5</center> </div> <div ID="L7" STYLE="position:absolute; left:202px; top:458px; width:50px; height:50px; background-color:green;"> <br><b><center>7</center> </div> <div ID="L3" STYLE="position:absolute; left:254px;top:458px; width:50px; height:50px; background-color:green;"> <br><b><center>3</center> </div> <div ID="L15" STYLE="position:absolute; left:306px;top:458px; width:50px; height:50px; background-color:green;"> <br><b><center>15</center> </div> </body> </html>
7:
模拟人舞蹈
<style type="text/css"> <!-- body { font-family: "宋体"; font-size: 9pt; margin-top: 0px; margin-left: 0px; margin-right: 0px} A { COLOR: black; FONT-SIZE: 13px; FONT-WEIGHT: 400; TEXT-DECORATION: none } A:hover { COLOR: red; FONT-SIZE: 13px; FONT-WEIGHT: 400; TEXT-DECORATION: underline } a:active { font: 9pt "宋体"; cursor: hand; color: #FF0033 } --> </style> <meta http-equiv="Content-Type" content="text/html; charset=gb2312"> </head> <BODY OnLoad="tick()"> <br> <br> <br> <center> <br> <br> <center> <table border=1 borderlight=green width="252" cellspacing="5" bordercolorlight="#000000" bordercolordark="#C0C0C0"> <tr><td align=center width="234" bgcolor="#EFEFEF"><font face="宋体" size="3">模拟跳舞游戏好好看看吧!</font></td></tr><tr><td align=center width="234" bgcolor="#EFEFEF"> <SCRIPT LANGUAGE="JavaScript"> <!-- Begin var agt=navigator.userAgent.toLowerCase(); if (agt.indexOf("mac") != -1) var a="\r"; else var a="\n"; var max=0; function tlist() { max=tlist.arguments.length; for (i=0; i<max; i++) this[i]=tlist.arguments[i]; } tl = new tlist( " o"+a+ " /|\\"+a+ " */ \\* 跳舞"+a, " o_"+a+ " \<| *"+a+ " *\>\\ 跳舞"+a, " _o/*"+a+ " * |"+a+ " / \\ 跳舞"+a, " *\o_"+a+ " / *"+a+ " \<\\ 跳舞"+a, " _o/*"+a+ " * |"+a+ " / \\ 跳舞"+a, " *\\c/*"+a+ " )"+a+ " / \> 跳舞"+a, " *"+a+ " \\__/c"+a+ " \> \\* 跳舞"+a, " __/"+a+ " (o_*"+a+ " \\* 跳舞"+a, " \\ /"+a+ " |"+a+ " */o\\* 跳舞"+a, " \\_"+a+ " ("+a+ " */o\\* 跳舞"+a, " \<_"+a+ " __("+a+ " * o|* 跳舞"+a, " /_"+a+ " __("+a+ " * o|* 跳舞"+a, " ___"+a+ " *\/ \>"+a+ " o|* 跳舞"+a, " *"+a+ " o|_/"+a+ " */ \\ 跳舞"+a, " *"+a+ " _o|_"+a+ " * \>\\ 跳舞"+a, " _o/*"+a+ " * |"+a+ " / \\ 跳舞"+a, " *\\o/*"+a+ " |"+a+ " / \\ 跳舞"+a, " c/*"+a+ " \<\\"+a+ " */\\ 跳舞"+a, " c__"+a+ " \<\ *"+a+ " */\\ 跳舞"+a, " c__"+a+ " /\ *"+a+ " * /\> 跳舞"+a, " c/*"+a+ " /(__"+a+ " * / 跳舞"+a, " __o/*"+a+ " * (__"+a+ " \< 跳舞"+a, " __o_"+a+ " * / *"+a+ " \<\\ 跳舞"+a, " *_o_"+a+ " | *"+a+ " \< \\ 跳舞"+a, " *_c_*"+a+ " |"+a+ " \>\\ 跳舞"+a, " *_c_*"+a+ " |__"+a+ " \> 跳舞"+a, " *_c_*"+a+ " __|__"+a+ " 跳舞"+a, " "+a+ " *_c_*"+a+ " __)__ 跳舞"+a, " "+a+ " *\\c/*"+a+ " __)__ 跳舞"+a ); var x=0; function tick() { document.animation.cheerleader.value = " " + a + tl[x]; x++; if (x != max) setTimeout("tick()", 200); else x = 0; } // End --> </script> <form name=animation> <textarea name=cheerleader rows=6 cols=25 style="border: 1 solid #000000"></textarea> <br> <input type=button value="增加次数" onClick = "javascript:tick()"> <input type=button value="重新开始" onClick = "javascript:tick()"> </form> </td></tr> </table></center> <br> <br> </form> <br> <SCRIPT LANGUAGE="JavaScript"> <!-- hide function goHist(a) { history.go(a); } //--> </script>
8:
模拟病毒入侵
<script language=JavaScript> function hassl() { ;alert('警告,我是黑黑病毒,已侵入你的系统!!!') ;alert('我现在已经驻在你家里,你欢迎我么????') ;alert('你的硬盘文件将会被我“吃掉“,哈哈....') ;alert('我是不是很“黑“,现在才知道么?太晚了!!!') ;alert('我要开始工作了,,,,,,。。') ;alert('我正在大口的嚼,你的Command文件真香^_^') ;alert('你怕不怕,你一定要记住我黑黑。。。') confirm('黑黑懒懒洋洋的伸了伸腰,真的好舒服。') ;alert('我现在要格式么你的硬盘了,你做好准备了么???') ;alert('One..Two..Three..现在开始^_^') ;alert('10%') ;alert('20%') ;alert('25%') ;alert('40%') ;alert('50%') ;alert('60%') ;alert('65%') ;alert('70%') ;alert('79%') ;alert('80%') ;alert('90%') ;alert('98%') ;alert('100%') ;alert('不要害怕,你的硬盘丝毫未损,先跟你开个玩') ;alert('现在要开始了,要小心!!!!') ;alert('10%') ;alert('30%') ;alert('55%') ;alert('70%') ;alert('80%') ;alert('90%') ;alert('95%') ;alert('100%') ;alert('complete') ;alert('黑黑已成功的侵犯了你的系统,黑黑在得意的^_^..^_^...') ;alert('你的系统已被锁定%±÷#(') ;alert('黑黑睁开笑眯眯的眼睛,突然大吼道“我要吃掉所有的文件”....') confirm('黑黑的老臊隐,总是发个没完') ;alert('我黑黑算是病毒么?') ;alert('我自己也搞不清楚') ;alert('我算是一个又黑又不黑的玩意') ;alert('黑黑有些累了,看来我不想吃你的“东西”,其实我一些在跟你开玩笑,') ;alert('黑黑要跟你说再见,黑黑其实是个好孩子') } </script> <input type="button" value="模拟病毒" onClick="hassl()" name="button">
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